The purpose of the “Alive Dead Media” course was to build a bridge between the so-called dead media of the past and today’s new media. Spring 2022 was the last run of the course, as it will now disappear into the abyss of the programme renewal. Over the years we’ve covered retro graphics, chiptune music, and demoscene programming. This spring the topic was again retro graphics, and the students got to experiment with the 1980s’ home computers’ graphic modes using modern-day tools. They created a textmode picture for the Commodore 64, a game screen mockup for the Sinclair ZX Spectrum, and a game title screen for the Amstrad CPC. To make it more real, they also had the chance to see their works on actual retro hardware. In this presentation, you’ll get to see the pictures and hear a bit about the tools and the platforms that we used.