2024 | Winter Demo Day
2024
3D Animations | 2024
Works from the 3D Animation Minor in 2024.
Artful Detective: Thief’s Eye
Xuemei Ge
VR
Thief’s Eye is an immersive virtual reality game that combines entertainment and art education, where players take on the role of a master thief and accept a special challenge from a museum curator.
Aurinko and Selene
Margo Nowicka
, Aaron Geldert
, Mercedes Krapovickas
, Marija Šumarac
, Rupesh Vyas
Master's Thesis
Aurinko and Selene is a 2D animation that tells a story of two children, Sun and Moon, who have a mythical argument originating from the differences in their genome.
Balance and Vibrance
Rui Zeng
, Jiayi Li
Embodied Interaction
This project is an embodied interaction work that focuses on a balance wooden board. The audience can play a quick demo game by tilting left and right on the board.
Before The Dark
Zsuzsa Oláh
, Tereza Palmonová
, Péter Gyugos
, Barış Mutlu
, Jeremias Jokila
, Maksim Vorontsov
Game Project
Before The Dark is a narrative-driven game that explores the fragile nature of human cognition and the experience of loss.
Building Virtual Worlds Sizzle Reels
Emil Lindfors
Designing and Creating Virtual Worlds
Sizzle showreel and slides showcasing the student work done during courses as part of the Building Virtual Worlds minor.
Codename: Milkman
Markku Laskujärvi
, Maksim Vorontsov
Game Project
Codename: Milkman is a FPS game with a wholesome message, combining gameplay mechanics from espionage and action games into a unique video game experience.
Contamination to System
Yihan Lou
Embodied Interaction
Contamination to System, is an interactive mapping project inspired from the phenomenon that some sea creatures consume man-made contamination which then combines in their body and finally flows into the sea ecosystem and exploring ocean contamination and the threats to sea creatures caused by humans.
Fluffy Friend
Yushan Han
Physical Computing
Fluffy Friend is a fluffy soft robot. People can interact with it.
Free as Birds
Tianjun Li
Master's Thesis
Personal Project
Free as Birds parallels the journeys of birds and immigrants amid global deforestation and displacement.
Gather the Force
Dorota Orlof
Computational Art and Design
Single user experience: a participant interacts with the animation projected on the table.
Guess What?
Ariana Marta
Composing with New Musical Instruments
The project is a drum machine instrument inspired by the Guess Who? game.
Kiko's Apple Adventure
Chao Cui
, Josef He
, Xiyue Yang
Game Project
Master's Thesis
Personal Project
A cartoony childlike puzzle adventure game about collecting tasty apples.
Knitted Synth
Xuefei Shi
Composing with New Musical Instruments
Master's Thesis
A wearable sound controlling piece with stretching sensors on to trigger sound effects (such as reverb, frequency, amplitude, speed, granular position, etc.) with intuitive body movements.
Koto
Eelis Koivusaari
, Hiski Huovila
, Jami Liang
, Joni Nguyen
, Shurong Han
, Zihan Liu
Game Project
Koto is a game about self expression and patience. You play as a wizard living in a small house which you decorate using your magical notebook.
LINKKI(2015)
Eun Young Park
Physical Computing
Master's Thesis
What if we could design mechanical movements just as simply as drawing on paper? LINKKI was born in response to this question as a tool for designing movements.
Luxiska
Sebastiasn Escamilla García
Composing with New Musical Instruments
Luxiska, merges light and sound to create an immersive musical experience.
Making a Mobile Makerspace
Burak Türköz
Master's Thesis
Mobile makerspaces are traveling workshops carrying digital fabrication equipment like laser cutters and 3D printers. For my master’s thesis, I designed and built a mobile makerspace for children’s education.
Media Lab Timeline
Matti Niinimäki
, Media Lab Community
Interactive timeline that presents some moments from the 30 years of the Media Lab.
Millennia at Play
Jue Ning
Physical Computing
Millennia at Play is an interactive project inspired by the Color-painted Relief Scene of Musicians Playing.
No Signal
Kettu Kautto
, Sasha Usoskin
, Henrik Hyvärinen
, Yu-Jung Liu
, Kathleen Lindgren
, Aura Köykkä
, Irina Valeeva
Game Project
No Signal is a fast paced management game, where your task is to keep the cruise ship carrying the name Avalon under control.
Now-here/Nowhere
Carlos Daniel Perez
Master's Thesis
MA thesis presentation. Virtual reality experience to explore the reconstruction of the author memories.
Nutrient Collector
Yihan Lou
Designing and Creating Virtual Worlds
Game Project
Personal Project
Nutrient Collector is a self-contained VR game letting the player collect to save the nutrients that drain away from the living world underground
Odditype
Guus Hoeberechts
Art+Media Studio
odditype is a web application that functions to add some oddity to your typefaces.
ODDLI
Néstor Feijoo
, Antti Kangas
, Melanie Wigger
, Vili Sihvola
, Esther Calderón Morales
3D Animation
Game Project
ODDLI is a satisfying puzzle game about finding harmony in chaos
PhotoCrit: Fish Edition
Apurv Rayate
Computational Art and Design
Physical Computing
PhotoCrit: Fish Edition is a photography game where you find and photograph critically endangered fish in a digital aquarium.
Poetry of Place
Ana Todosijevic
Computational Art and Design
Storytelling
Building upon the concept of genius loci (the spirit of a place), Poetry of Place seeks to give voice to a particular environment by translating the parameters of environmental conditions into poetry using Large Language Models (LLM) to generate text.
Queer the Making, Queer the Sh*t Movies
Lu Chen
, Vertti Luostarinen
, Burak Türköz
, Begüm Çelik
Communal Activity
Shit Movie Club is a series of media student events started by Vertti and Burak in 2023, and currently continued by Lu. It is a communal project, where everyone in the community is welcome to suggest and organize the screening.
Rhythmara
Midhun Palakkal Raghunath
Composing with New Musical Instruments
Rhythmara is an instrument which has a unique combination of generative synthesis and ribbon control inspired by Swarmatron principles, designed to offer tactile, expressive interaction through the Bela platform.
Ruby Ran Away From Home
Michelle Lauriste
, Iiro Peltonen
, Yuchen Hu
, Yidi Mao
, Eleni Kavouki
, Antero Huttunen
Game Project
Ruby Ran Away from Home is a game about a vampire girl in trouble with her dad.
Sisyphe's Backspace
Zihan Liu
Games Now!
A text-based video game about Hesitation.
State of Matter
Jinda Li
Game Project
An interactive game prototype, where the avatars exist in more than a solid state, but gas or liquid.
Stellar Surfer
Jiayi Li
, Rui Zeng
Embodied Interaction
Game Project
Come and join an interstellar adventure in Stellar Surfer, an immersive embodied game where balance is the key to success!
Suiōnki
Heu Hsu
Composing with New Musical Instruments
The musical instrument suiōnki draws inspiration from Japanese traditional kamameshi pot, transforming the process of rice-making into an interactive performance.
Sunflower
Chao Cui
Game Jam
Game Project
Personal Project
A puzzle game about crazy growing plants.
The Collective Metabolism of Extremophiles
Berenike Melchior, Joel Rännäri
The 21st Century Art & Science Lab
Collective Metabolism of Extremophiles speculates on an imaginary, yet not unbelievable, landscape of boiling seas.
The Crowd
Jiali Huang
Visual Programming Workshop
This short film explores the profound feeling of loneliness even amidst a bustling crowd, delving into the dissonance between external chaos and internal solitude.
The Strainer
Patricija Šapokaitė
Composing with New Musical Instruments
Loosely inspired by a handful of scenes of “Midsommar”, the strainer’s main goal is to record and mimic the sound, while changing pitches, adding distortions and/or delays.
Traceless
Xuedan Gao
, Xinchen Liu
Computational Art and Design
Physical Computing
Traceless is an interactive sound sculpture with visual projections, inviting audiences to engage with its narrative through handheld controllers.
Wearable Stridulation-Inspired Instrument
Markus Skraba
Composing with New Musical Instruments
The concept for this musical instrument draws inspiration from stridulation - the sound production method of certain animals, especially insects, that generate sound by rubbing body parts together.
Where’s home from here?
Berenike Melchior
Visual Programming Workshop
Where’s home from here? is a 360° video installation that transforms live weather data from a given location into an immersive experience.
Whispers of the Wild
Liu Wenyi
, Huang Xueting
Designing and Creating Virtual Worlds
Whispers of the Wild invites you to step into the role of a lost traveler, awakened on a mysterious island at night.
Wind Typography
Heya Kwon
Computational Art and Design
Physical Computing
If wind could write, what would its words look like? Wind Typography is a visualization of wind data based on imagined typographic rules.
Wish You Were Here
Ilona Pakarinen
Physical Computing
Wish You Were Here is a long distance friendship communicator. When one cherry is pressed, the other makes a sound and vice versa. Their aim is to connect friends across continents.
XR Design - Metrolpolia UAS
Tania Chumaira
, Markus Norrena
, Markku Luotonen
XR Design Degree Program
XR Design - Metropolia UAS is a degree programme that focuses on XR content production skills. The programme was established in 2018, and since its birth it has been a collaboration between people from Metropolia UAS (formerly EVTEK) and Aalto Media Lab.